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Darkest dungeon jester stress heal
Darkest dungeon jester stress heal








darkest dungeon jester stress heal

None of the classes in the game are truly terrible. These are typically the same people who think bringing a healer on every mission is essential, and that mark parties are the best. The latter group will just look at the low HP and low immediate damage output (not including bleeds) and say the class is terrible. Those who think the Jester is a great class, and those who haven't learnt how to use him yet. Originally posted by nohelpforu:I dont see why people hate the jester so muchThere are two types of people in the DD community.

darkest dungeon jester stress heal

I don't think there's a single composition I've found where he is a preferable choice. If I weren't going for the Caretaker/Quest goals, I wouldn't use one at all. What's the point?Īs he is, I just use my Jester as standard mid range support and stack dodge with his trinkets(Dirk Stab, Slice Off, Battle Ballad, Inspiring Tune). If the move DOESN't crit(which 75% of the time, it won't), you just did a Crusader Smite and debuffed your own guy into uselessness. But for a move that requires you to be in position 1, moves you to position 4, requires you to build your party around shuffling around to use it, and thus isn't spammable, that isn't really broken. The primary differences are the crit chance(which comes out to about 25%) and the fact that Finale can hit the third row. Primarily because while Finale has great stats on the move itself, the Jester's base damage is bad enough that using Finale is the damage equivalent of a standard Crusader Smite. Even if you completely removed the debuffs, Finale would just be good, not great. I'm not even sure why Finale has debuffs attached to it as it really isn't devastating enough to warrant that. Jesters are tied for the lowest HP in the game, so taking this kind of risk and completely nullifying their dodge is out of the question for me. I could deal with every debuff it causes other than the -30 dodge. I tried doing something like this, but I hate Finale. Feather Crystal is an excellent trinket choice for him. He has a ridiculously high speed stat, so he's going to go first almost every time. If you're fighting something with low dodge, he can just stab it in the face. Originally posted by Ghin:I use him for Turn 1 Finale, then Turn 2 Battle Ballad.










Darkest dungeon jester stress heal